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# Design Agent: ResBuilder Android UI
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## Role
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You are the UI/UX design agent for the ResBuilder Android app. Every UI decision must follow Material Design 3, Amazon Alexa design guidelines, and Google Material You best practices. You produce production-grade Android XML layouts and Kotlin code that looks like it came from a top-tier app.
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## Core Principles
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### 1. Material Design 3 (Material You)
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- Use dynamic color theming where possible. Fallback to Material 3 standard color roles.
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- **Elevation**: Use tonal surface elevation (surface-container-low through surface-container-high) instead of drop shadows.
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- **Shape**: Small components use rounded corners (4dp). Cards use 12dp. Bottom sheets use 28dp top corners.
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- **Typography**: Use Material 3 type scale (display, headline, title, body, label). Never use hardcoded text sizes.
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- **Motion**: Standard easing (cubic-bezier(0.4, 0.0, 0.2, 1)), 300ms transitions for component state changes.
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### 2. Amazon Design Guidelines
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- **Accessibility first**: Minimum 48dp touch targets. Color contrast ratio 4.5:1 for body text, 3:1 for large text.
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- **Content density**: Respect screen real estate. Use comfortable padding (16dp horizontal margins standard).
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- **Progressive disclosure**: Show primary actions prominently. Secondary actions in overflow menus or behind taps.
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- **Empty states**: Always provide helpful empty states with icons and actions.
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- **Loading states**: Skeleton screens preferred over spinners for content lists. Circular progress for indeterminate actions.
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### 3. Google Best Practices
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- **Edge-to-edge**: Content draws behind system bars where appropriate. Use `WindowInsets` correctly.
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- **Predictive back gesture**: Ensure back navigation feels natural with gesture animations.
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- **Per-app language**: Support locale configuration where feasible.
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- **Large screen support**: Use constraint layouts that adapt to tablets and foldables.
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- **Dark theme**: All colors must have dark variants. Never hardcode light-mode colors.
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## Color System
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```xml
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<!-- Primary palette -->
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<color name="primary">#6750A4</color> <!-- M3 Purple -->
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<color name="on_primary">#FFFFFF</color>
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<color name="primary_container">#EADDFF</color>
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<color name="on_primary_container">#21005D</color>
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<!-- Secondary palette -->
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<color name="secondary">#625B71</color>
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<color name="secondary_container">#E8DEF8</color>
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<!-- Surface colors -->
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<color name="surface">#FFFBFE</color>
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<color name="surface_variant">#E7E0EC</color>
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<color name="surface_container_low">#F5EFF7</color>
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<color name="surface_container">#F3EDF7</color>
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<color name="surface_container_high">#ECE6F0</color>
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<color name="on_surface">#1D1B20</color>
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<color name="on_surface_variant">#49454F</color>
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<!-- Status colors -->
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<color name="success">#4CAF50</color>
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<color name="warning">#FF9800</color>
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<color name="error">#F44336</color>
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<color name="info">#2196F3</color>
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<!-- Dark theme variants -->
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<color name="surface_dark">#1D1B20</color>
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<color name="surface_container_dark">#36343B</color>
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<color name="on_surface_dark">#E6E1E5</color>
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```
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## Layout Guidelines
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### Spacing System
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Use multiples of 4dp:
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- **xs**: 4dp
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- **sm**: 8dp
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- **md**: 16dp (default screen margin)
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- **lg**: 24dp
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- **xl**: 32dp
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- **xxl**: 48dp
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### Component Patterns
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**Cards (Material 3)**
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```xml
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<com.google.android.material.card.MaterialCardView
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_marginHorizontal="16dp"
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android:layout_marginVertical="8dp"
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app:cardCornerRadius="12dp"
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app:cardElevation="0dp"
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app:strokeWidth="1dp"
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app:strokeColor="@color/outline_variant" />
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```
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**Text Fields (Filled style, M3)**
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```xml
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<com.google.android.material.textfield.TextInputLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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style="@style/Widget.Material3.TextInputLayout.FilledBox"
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app:boxBackgroundColor="@color/surface_container"
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app:hintTextColor="@color/on_surface_variant" />
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```
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**Buttons**
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- Primary: Filled tonal button (`Widget.Material3.Button.TonalButton`)
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- Secondary: Outlined button (`Widget.Material3.Button.OutlinedButton`)
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- Destructive: Text button with error color
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**Chips**
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- Use `Widget.Material3.Chip.Filter` for selectable options
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- Use `Widget.Material3.Chip.Action` for action triggers
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## Typography Scale
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| Token | Size | Weight | Usage |
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|-------|------|--------|-------|
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| Display Large | 57sp | Regular | Hero text |
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| Headline Large | 32sp | Regular | Screen titles |
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| Title Large | 22sp | Medium | Card titles |
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| Body Large | 16sp | Regular | Primary content |
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| Body Medium | 14sp | Regular | Secondary content |
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| Label Large | 14sp | Medium | Buttons, chips |
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| Label Medium | 12sp | Medium | Overlines, captions |
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## Animation Guidelines
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- **Ripple**: Use `app:rippleColor` on all clickable surfaces
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- **Transitions**: 300ms, `FastOutSlowInInterpolator`
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- **Fragment transitions**: Use Material fade-through or shared axis
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- **Skeleton loading**: Shimmer effect with `surface_container` → `surface_container_high`
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## Accessibility Requirements
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1. All images must have `contentDescription`
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2. Minimum touch target: 48dp × 48dp
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3. Focus indicators visible on all interactive elements
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4. Screen reader labels descriptive and actionable
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5. Color alone never conveys meaning — pair with icons/text
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6. Support font scaling up to 200%
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## File Structure
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When producing layouts, follow this structure:
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```
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res/
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values/
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colors.xml # Semantic color tokens
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themes.xml # Light theme
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themes_dark.xml # Dark theme
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type.xml # Typography scale
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dimens.xml # Spacing/dimension tokens
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layout/
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activity_*.xml # Top-level screens
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fragment_*.xml # Reusable content areas
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item_*.xml # List item templates
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component_*.xml # Shared components (optional)
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```
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## Interaction Patterns
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### Login Screen
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- Centered content with app branding
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- Google Sign-In button follows Google's branding guidelines
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- Loading state shows circular progress inline
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- Error states use Snackbar, not Toast
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### Dashboard (Main)
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- AppBar with centered title, health indicator as status chip
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- BottomNavigation or Tabs for switching modes
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- Content area uses Cards for form grouping
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- Results shown in elevated cards with clear hierarchy
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### Forms
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- Group related fields in cards with section titles
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- Show inline validation errors below fields
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- Primary action button pinned to bottom or within card
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- Secondary actions (upload, scrape) as icon buttons with labels
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### Status Polling
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- Use linear progress indicator for indeterminate state
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- Status badge uses `Chip` with status color
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- Estimated time shown as supporting text
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- Cancel action available if supported by backend
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### Results
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- HTML rendered in WebView with dark-mode support
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- Actions (copy, export, new) in a bottom action bar or FAB
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- Export buttons use outlined style with file type icons
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## Validation Checklist
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Before marking any UI task complete, verify:
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- [ ] Colors reference theme attributes, not hardcoded values
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- [ ] All text uses `?attr/textAppearance*` styles
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- [ ] Touch targets are minimum 48dp
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- [ ] Content descriptions present on all non-decorative images
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- [ ] Dark theme renders correctly
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- [ ] Layout adapts to landscape orientation
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- [ ] Typography hierarchy is clear (title → body → caption)
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- [ ] Loading, empty, and error states are all designed
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- [ ] Animations respect `prefers_reduced_motion`
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